v0.14 Update
Scalebreakers » Devlog
Name Change!
Major rules changes:
- Heavy weapons adjustments now stagger on a natural 5 vice injuring the dragon.
- Changes to dragon injuries and actions
- The dragon now requires 1.5x # of scalebreakers to be defeated.
- The dragon heals an injury at the start of each round.
- Regenerative characteristic changed to reflect an additional injury is healed each round.
- Injuries no longer take away from the number of actions available for the dragon.
- Actions = # of scalebreakers.
- Reconnaissance overall... again.
- Reconnaissance is now narrative driven vice fixed actions or available moves.
- The scalebreakers (players) need to gamble if they want to continue conducting reconnaissance for more information or knowledge and risk worse setbacks.
If you have any feedback or critiques, please feel free to leave a comment!
Playtest notes are always welcomed!
Files
Scalebreakers v0.14 - Digital.pdf 53 MB
13 days ago
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Scalebreakers
Hunt dragons; survival optional.
Status | In development |
Category | Physical game |
Author | puppersv |
Genre | Action, Role Playing |
Tags | Dragons, Fantasy, No AI, rules-lite, Tabletop, Tabletop role-playing game |
More posts
- v0.12 Update21 days ago
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